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e-commercE

Creating 'Scan-Pay-Go', a new in-store purchase experience for a major supermarket brand. Delivering product innovation into customers' hands in 12 weeks, not 12 months

SECTOR

Retail (in-store/e-commerce)

client

Marks & Spencer (M&S) - Historic British retailer

challenge

Create and validate a mobile-based checkout solution for customers, to reduce checkout queues.

timelines

Three months

the team

Lead UX Design & Research (me), UI Designer, PM, remote development team (India).

activities

Personas

User stories 

Service blueprint 

Stakeholder workshops

Product discovery sessions

Wireframes & user flows

Prototypes

Mobile eye-tracking (in-person)

Qualitative guerrilla testing in-store (in-person)

Remote user-testing (quantitative & qualitative)

Lab testing (qualitative, in-person)

2 large-scale in-store trials

Mystery shopper sessions

outcomes

A validated, fully-functioning web app - a mobile-based checkout solution.  

Despite sufficiently negotiating blockers encountered during design (like plastic bag charges and security-tagged items), the client's hesitations around shrink (shoplifting) were the main reason it wasn't immediately rolled out. It was eventually reskinned and rebranded for release as "Scan and Shop with Sparks."

'Scan-Pay-Go' apps formed a key part of the rapid response to the COVID pandemic in 2020 for many retailers, including M&S.

COVID impact

'Scan-Pay-Go' apps formed a key part of the rapid response to the COVID pandemic in 2020 for many retailers, including M&S.

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